![]() ![]() The turns in the battles still switch between your teammates and the enemies, who, when out of sight, are represented by glowing red polygonal silhouettes. In Jagged Alliance 3, you still give move orders to your teammates to send them along through the areas, and once you've sighted hostiles, the game still switches to a fully turn-based battle that lets your team and your enemies move and act only as long as they have "action points" they haven't spent yet. When an individual merc is selected, a new interface appears, packed with additional iconic buttons for every available action, such as changing the firing mode on your weapon if you have an automatic or using a first-aid kit if you have one. At the bottom of the screen, as ever, was the mercenary interface with each merc's photo, health and status bars, and statistics, including old favorites like leadership, marksmanship, strength, and speed. The game's interface seemed a lot like what you'd expect from a game like 3D Jagged Alliance. According to an Akella representative, the game will have an overarching story, but like previous installments in the series, it will be largely open-ended and will feature side missions you can take on. The team infiltrated a small installation which was apparently the headquarters of a local drug lord with the purpose of assassinating him. If the early demonstration is any indication, we can expect to see the return of at least three familiar mercenary faces: knife expert Jean-Pierre "La Malice" Viau, covert ops expert Kyle "Shadow" Simmons, and expert sniper Sheila "Scope" Sterling. We watched a brief demonstration level with a small team of mercs, though for the purposes of the demonstration, cheat codes had been enabled to boost each character's abilities well beyond what they'll actually be in the game. Apparently, the sequel will take place in a fictitious South American country during a modern-day conflict that will require you to once again commission the services of the Association of International Mercenaries (A.I.M.) and hire a team of mercs for a new tour of duty. Jagged Alliance fans are already familiar with the series' unique combination of deep turn-based tactics, role-playing-style character advancement, contemporary military fiction, and an unforgettable cast of hard-bitten, loud-mouthed mercenaries who don't always get along. What we saw was extremely early, pre-alpha code that was definitely rough around the edges, but still showed hints of potential that we really, really hope will be realized. SANTA MONICA, Calif.-We'll gladly come in out of the warm summer sun in Santa Monica for a look at Jagged Alliance 3, the long-awaited sequel to the beloved cult-classic 1999 strategy game from retired Canadian studio Sir-Tech.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |